ZeroN
Creative offline initiatives frequently incorporate digital interaction through sensor-tracking tools such as the Kinect (remember Chris O'Shea's air guitar prototype back in 2010?). More recently, Lab212 also used Kinect to create this interactive galaxy of stars with the assistance of a video projector, swing, and openFrameworks:
In the same vein – but with much more sophiticated results – comes ZeroN. ZeroN is a system that was developed at the MIT Media Lab by Jinha Lee, a Ph.D. student and research assistant. After working on the concept and execution for almost two years, Lee has put forth a "physical and digital interaction element that floats and moves in space by computer-controlled magnetic levitation" (source).
Image Source: Jinha LeeThe system allows for tangible interaction between modalities which are usually confined to 2D surfaces, so that they are able to levitate mid-air and be controlled by both computers and the human touch. According to Lee's 2011 thesis, ZeroN also combines optical tracking and image projection on to the levitating object — allowing users to use the system in a game of ping pong just as easily as they would to film an intricate virtual rendering.
For further information about Lee's work, visit his site.
This is an extended, personal take on a post that I originally wrote for the DDB Canada blog.










